Top 5 Best AP Support Items in League of Legends

League of Legends Supports have had many new Items released over the past few Seasons. The Season 11 itemization changes brought forth even more novelties, making it increasingly difficult for Support players to decide what to buy and when. 

This article will currently detail the 5 best AP Support Items in Leauge of Legends. They’re plentiful, and it was as tedious to find the best for this list as to choose between them. With so many similarities yet considerable differences, any Support player is rightfully confused about what to buy. 

We hope that this list will help you make up your mind easier and recognize the situational aspects of these items. We understand you, the Support, as you are likely one of the most important players on each roster. 

Helping you means helping the entire community. It’s a shame that there are few Supports and even fewer good ones. The complexity of the role, the items, and everything that goes along is undoubtedly a contributing factor. 

So, without further ado, let’s start! 

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5. Moonstone Renewer  

  • Stats: +40 AP, +20 Ability Haste, +200 HP, +100% base Mana Regeneration

Moonstone Renewer is a mythic Item that can be extremely useful when utilized to its full potential. As an Item mainly built on Enchanters who will constantly be attacking and casting spells (Seraphine, Karma, Soraka, etc.), the Mana Regeneration stat sounds logical. 

It increases the base Mana regen by 100%, a substantial step up. But the real deal with this Item is its passive – Starlit Grace. The more you spend in combat, the more you heal your nearby allies. It will also buff your healing and shielding power, making this Item a Healer’s wet dream. 

To fully utilize this passive, you will have to constantly attack and throw stuff at the enemy, making it very costly on the Mana side to do so. As I’ve said above, adding a Mana regenerating stat is logical to ensure you stay refreshed and dormant during prolonged conflicts. 

As a Mythic Item, it empowers Legendary Items, but differently. Instead of adding stats to the Legendary Items, it will buff itself instead with 10 Heal per Item. 

It’s excellent, so be sure to have it in mind whenever you cross paths with some Enchanting Champion. At 2500 gold, it’s also pretty cheap for a Mythic, making it even better. 

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4. Mikael’s Blessing

  • Stats: +15 Ability Haste, +100% base Mana Regeneration, +50 Magic Resist, +20% Heal and Shield Power

Mikael’s Blessing is a Legendary Item that I like to see as Heal and Cleanse combined. Like Moonstone and Ardent Censer, it will amplify your healing and shielding power by 20%. This substantial amount will allow you to keep your team healthy and safe for extended periods. 

Of course, the addition of 50 MR will also protect you from those pesky Mages and AP Assassins that like to prey on squishy and weak targets such as Enchanters. 

As you will be casting many spells as an Enchanter (especially healing/shielding ones), Mana Regeneration is vital to have included, and it provides a solid amount. It is precisely the same amount as the Moonstone Renewer, emphasizing the similarities between these enchanting items. 

But perhaps the most significant talking point of Mikael is its active spell – Purify. As I’ve said, it’s Heal and Cleanse combined. When used, it will remove all CC from either yourself or an ally and apply a heal based on level. Of course, some CC is excluded here, such as knock-ups and blinds, but they usually are non-negotiable when you get hit by them. 

Mikael’s costs 2300 gold, staying within that cheap area that Enchanter Items tend to be at. 

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3. Redemption

  • Stats: +15 Ability Haste, +200 HP, +100% base Mana Regeneration, +20% Heal and Shield Power

In terms of sheer stats, this Item is almost identical to Mikael’s Blessing. This is, as mentioned above, a reoccurring theme with Items that provide Mana Regeneration. They are mostly tailored for Supports, Enchanters, and similar Casters. 

Mages, AP Carries, and Assassins usually benefit a lot more from flat Mana increases and have larger Mana pools by default. Seraph’s Embrace is one of the Items for Mana-heavy Mages that increases the total amount of Mana by a significant amount, rather than amplifying its regen. 

But I digress.

Redemption is an item best known for its active ability – Intervention. After a few seconds, a ray will fall down to heal friendlies and damage enemy Champions in a select area. It’s the go-to Item for any healing Support, and you’re more than likely to see it in most of your games. 

Its Mana Regen is the same as both of the Items mentioned previously, and so are some of the other stats. It dramatically amplifies that aspect as a healing item and gives an equal buff to your shielding capacities. 

At 2300 gold, it’s a regular and cheap Enchanter Item that should always be kept as an option. 

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2. Ardent Censer

  • Stats: +60 AP, +100% base Mana Regeneration, +10% Heal and Shield Power

Ardent Censer leans more into amplifying damage rather than solely buffing Support aspects than the previous entries. 

One Champion that I see Ardent being well on is Karma, who has a ton of damage that this Item can only help increase. The 10% shield and heal power would also buff her E and not only her damage, and you can see just how well she synergizes with it. 

It’s passive – Sanctify – buffs an ally that you shielded/healed with extra Attack Speed and Magic Damage on-hit. This is a great tool to have and use on Champions such as Master Yi or your ADC co-Laner. 

It breaks the monotonous “Support now, deal damage later” nature of this sort of Item. All in all, it’s a tremendous offensive Item to have and use, and at 2300 gold, it’s honestly a steal. 

1. Staff of Flowing Water

  • Stats: +50 AP, +100% base Mana Regeneration, 10% Heal and Shield Power

Like Ardent Censer, Staff of Flowing Water is a fantastic offensive tool, but this time meant for an AP synergy. 

In terms of buffing your own spells, Mana regen, and heals/shields – it’s precisely the same as Ardent. I mean, hell, they both cost the same – 2300 gold. Where they do differ, however, is the passive. 

The Staff of Flowing Water’s passive “Rapids” buffs a healed/shielded ally with AP and Ability Haste. Using this Item on a Mage or, better yet, an AP Assassin will substantially lower their cooldown and relatively increase their offensive capabilities. 

It was even buffed a bit in a recent patch, increasing its AP bonus. Having this Item in combination with some of the others in this list – namely, the Moonstone Renewer- would make you an aggressive and offensive beast as an Enchanter. Though you might not have too much damage yourself, you’ll be able to buff your allies substantially and keep them healthy during the process.  

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League of Legends has countless items in it. To select five of the best is not an easy feat, despite our narrowing the pool available. Supports are complicated enough as is, and finding the right tools for them is vitally important. The items above are, at the moment, the best AP Support items, and you should try them out the next time you stumble upon the Support role.  

I hope you’ve found this list informative and fun to read, and I wish you all the best on the Summoner’s Rift! 

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