Ezreal in URF
League of Legends would be a barren place without the occasional appearance of URF. Nothing can really match its craziness and chaos, but that’s also what allows for more creativity and new builds. And while forgotten champions resurface to popularity, popular champions like Ezreal take over with wacky item combinations, which in URF, actually works!
So, you guessed it right! The best build for Ezreal in URF is the hybrid one. Neither a full AD nor a full AP item set is powerful enough to carry you the game! The golden mean is absolutely true in this case, and if you want to try out Ezreal in URF, then you’ve got to mix some physical and magical damage items.
When it comes to runes, Ezreal dumps his favorite keystone – Conqueror – and replaces it with Dark Harvest. His playstyle in URF massively changes from the normal mode of League of Legends. If you don’t fail in the first 2 minutes of the game, Ezreal becomes one of the scariest and most powerful champions on the Summoner’s Rift. And with enough skill and luck, you can welcome your opponents to the League of Ezreal.
Let’s see how you should build and play Ezreal in URF!
Dark Harvest will be your new main keystone for Ezreal in URF. If you didn’t know, Dark Harvest’s cooldown on URF is disabled. So, whenever the enemy champions are on low health, you can steal their souls. This allows for a super quick stacking of the rune, adding a massive amount of damage early, and unlocking the one-shot potential. The key is to fight and gather souls!
In URF, Ezreal’s E – Arcane Shift is one of the best abilities overall! It is on a 5.6 seconds cooldown at the start of the game, but since you’re maxing it second, you’ll have it even more frequently later on. Well, Sudden Impact will give you a lethality and magic penetration buff whenever you use your jump. Since Ezreal benefits from both and practically blinks all the time in URF, the rune is just a free boost in power that he doesn’t even need to worry about!
Eyeball Collection is the only viable choice in the third row of the Domination tree. The other two choices are tied with warding, which is pointless in URF. Eyeball Collection is a nice flat damage buff, which will passively stack and add to your power!
Ravenous Hunter is one more key rune for Ezreal in URF. It goes fantastically with the hybrid build, which is also focused on self-healing. Playing an AP and AD mage will require you to use both your abilities and auto attacks to do the most amount of damage. So, Ravenous Hunter will reward you with a lot of healing while you’re fighting your opponents.
The secondary runes for Ezreal in URF come from the Precision tree. Triumph is the first obvious choice because you will fight a lot more, and it’s nice to have a back-up recovery whenever you outplay the enemy.
Coup de Grace
Coup de Grace is an excellent rune for securing kills. It gives you an 8% damage buff against champions, which are under 40% HP. Combined with Dark Harvest, Coup de Grace is deadly. Targets with low health will explode from one W – Q combo or from your ultimate only.
Two Adaptive Forces and a bit of Armor will be everything you need from your bonuses for a great game of URF.
Hextech Gunblade synergizes super well with Ezreal since it gives him both AP and AD. The item’s active slows enemies, so it makes it very easy to land your skill shots. Plus, you heal for 15% of the damage you deal, which is also massive.
Trinity Force is the next in line! It’s a fantastic item overall, which gives a lot of benefits to Ezreal. Damage, speed, cooldown reduction… just put in your inventory and you’ll unleash the champion’s true power!
Sorcerer’s Shoes are the only viable boots for Ezreal in URF. His abilities are much more used there than his auto-attacks, so the extra magic penetration is great!
Blade of the Ruined Kings
Blade of the Ruined Kings is another must-have item for Ezreal. The lifestyle and attack speed are both extremely valuable for hectic fights when you can’t poke from afar. The active will be another slow effect that can either secure the kill or run away to safety.
Death’s Dance is the only defensive item that you’ll buy in URF. 30 armor, and 30 magic resist don’t sound like much, but they can be so beneficial when fighting enemies who don’t have any. You can sometimes bypass this item and go for Bloodthirster instead if you want the flat lifesteal more.
Rabadon’s Deathcap is the best item to finish the game with. When you have all your cooldown reductions and can practically spam combo after combo, the AP scaling of Rabadon’s Deathcap will make you deadly. It also makes Ezreal’s R – Trueshot Barrage much more valuable against the beefed-up opponents in the late game. So, you better reach this item sooner than everybody else!
Flash and Barrier will be your main choices when it comes to Summoner’s Spells. Flash is just a must, and since Heal isn’t that good on URF, Barrier is the next best thing. Sometimes Cleanse can be the perfect option instead, especially if the enemy teams are heavy on stuns. But, most of the time, Barrier will be your savior!