League of Legends is home to some truly incredible champions, each with their own strengths and weaknesses. While it’s important to focus on a champion’s active abilities when playing, their passive abilities can be just as powerful – and sometimes even more so. Here are 10 of the best passive abilities on champions in League of Legends!
Different Types of Passive Abilities
Not all passives are built the same, some offer a lot of early-game benefits, while others continuously scale into the late game, which is when they shine the most. Let’s take a look at some of the differences between passives.
Early Game Passives
When you’ve only got one spell to use at level one, your passive is the other “ability” you’re playing with. When comparing your team’s strength in a level-one confrontation, don’t forget about your opponent’s passives. The most effective passives in the early stages of the game are those that provide combat stats like attack speed or damage while also restricting movement (CC).
Level one passives that provide mana, shields, and tenacity aren’t as useful. If your team contains champions with excellent early game skills and abilities, you should contest enemy jungle vision or seek a fight before minions appear because your five will be superior to their five. Under these circumstances, having a low level one ability may severely limit your early skirmishing, and you should wait until you’ve gained levels.
Scaling Passives
Some passives get progressively more powerful as the champion levels up (Cho’Gath’s Carnivore passive), while others just unlock at level six to encourage summoners to play casually. When your champion has a strong scaling kit and passive, getting experience in lane is just as crucial as farming minions. If you’re playing someone with a scaling passive, slow and steady wins the race.
Top 10 Best Passives Abilities in League
With all that being said, let’s take a look at our picks for the best passives in League of Legends!
10. Warwick’s Eternal Hunger

In the first part of his passive, Warwick deals 12−46 (+0.15 attack damage) (+10% of ability power) bonus magic damage on-hit (depending on level).
Additionally, while below 50% maximum health, Warwick also heals for 100% of the post-mitigation damage dealt by Eternal Hunger, increased to 250% while below 25% maximum health. This passive ability allows Warwick to stay in lane/jungle for extended periods of time, and also makes him very effective in team fights.
9. Darius’ Hemorrhage

Darius targets his opponents carefully, causing them to bleed for 12 + 1 per champion level (+0.3 per bonus attack damage) physical damage over 5 seconds. This effect stacks up on top of itself five times. Darius’ basic attacks deal 300% extra damage against all monsters.
Darius gains Noxian Might for 5 seconds when he reaches 5 stacks or kills an enemy champion with Noxian Guillotine. Darius gains 30-230 added attack damage and applies maximum Hemorrhage stacks to enemies with basic attacks or Decimate’s blade (depending on level) while under Noxian Might.
Also read: How to Effectively Use Zilean’s Passive in League of Legends?
8. Jax’s Relentless Assault

Jax gains 3.5 to 11 percent increased attack speed for 2.5 seconds after attacking an opponent. The percentage is enhanced every three levels (by increments of 3.5-11%). This effect stacks up to eight times, resulting in a 28-88 percent boost in damage and maintenance even if the blow is dodged or missed because of blindness. Every 0.25 seconds after Jax hasn’t attacked for 2.5 seconds, one stack will fall off.
Jax’s Relentless Assault is one of the most powerful passive abilities in the game. Not only does it provide a significant amount of damage, but it stacks up, meaning that Jax becomes more and more powerful with each consecutive hit. This makes Jax an incredibly dangerous opponent in both the early and late game stages.
7. Fizz’s Nimble Fighter

Fizz is permanently ghosted. He takes 4 (+1% of ability power) reduced damage from every instance of damage, up to a maximum of 50% reduction.
Fizz’s passive is unusual in that it seems to be split into two parts. One is acceptable, and the other would make a wonderful ability. As a result, Fizz’s passive is quite strong. Don’t underestimate ignoring unit collision; it’s the most important aspect of Fizz’s passive.
6. Karthus’ Death Defied

One of the all-time classics, Karthus’ Death Defied is an incredibly powerful passive ability, as it allows him to come back to life after dying. This makes Karthus a very dangerous opponent, as he can easily come back after being taken down.
Let’s be honest, all of us have wanted to score that sweet post-mortem pentakill using Karthus’ R.
Also read: TFT Guide for Beginners
5. Olaf’s Berserker Rage

Olaf gains 0-100% attack speed, depending on missing health. (Yes, you read that correctly)
Olaf’s Berserker Rage is a very powerful passive ability, as it allows him to become damn near unkillable because of the increases in his attack speed. This makes Olaf a significantly dangerous opponent in both the early & late game, as he can easily take down enemies before they have a chance to react.
4. Zed’s Contempt for the Weak

Every few seconds, Zeds basic attacks against low health targets deal additional Magic Damage. This effect can only occur once every few seconds against the same enemy champion.
Because of this passive, Zed is a very dangerous opponent especially in the early game, as he can one-shot most enemy mid-laners with ease.
3. Ashe’s Frost Shot

Ashe’s basic attacks and abilities apply Frost to targets, slowing them by 20% – 30% (based on level) for 2 seconds. Basic attacks against enemies with Frost deal 110% (+ (75% + 35%) of critical strike chance) extra modified damage.
Additionally, the critical strikes of Ashe’s Frost Shot do not deal additional damage; rather, they double the slow strength to 40% – 60%, decaying over 1 second to its usual value. Without a doubt, one of the most convenient passives out there.
Also read: How to Spam Pings Faster in League of Legends?
2. Evelynn’s Demon Shade

When Evelynn is out of combat for a short time, she becomes enveloped by Demon Shade. When her health is low, Evelynn recovers it promptly while this ability is active. Starting at level 6, Demon Shade also provides camouflage—only nearby enemy champions, control wards, and turrets can see Evelynn now.
1. Braum’s Concussive Blows

Braum is a support/tank who excels at soaking up lots of damage while crowd-controlling his opponents, allowing his allies to get easy kills. His passive, Concussive Blows, gives him the ability to build stacks on targets that are struck by him once. The stacks are lost after the fourth attack on any one opponent, and they are stunned for a brief duration.
Braum’s passive is incredibly powerful, allowing him to exert absolute dominance over a crowd. This ability is clearly very strong since it allows for so much crowd management. Braum’s accel in burst fights stems from the fact that he may stack this ability onto multiple opponents at once and that it has no cooldown, like active abilities. These little scraps allow Braum to accumulate stacks on his opponents and finish them off while they are CC’d.
Conclusion
Passive abilities are incredibly important in League of Legends, as they can easily turn the tide of a battle. The 10 passive abilities we’ve listed are some of the strongest in the game, and knowing how to use them correctly can make all the difference. Do you have a favorite passive ability that wasn’t mentioned? Let us know in the comments below!