League of Legends ADCs are some of the most obscene Champions ever to grace the Summoner’s Rift. They range from OP to borderline broken, with rarely anything being caught in between. This list will detail the 7 most broken ADCs at the moment, with a strong emphasis on the various things they’re good at.
While the ADC role might be exceptionally difficult to play, it is no justification for the Champion pool to be this toxically broken. No other role in the game, save for perhaps Mages, even comes close to being as morbidly overpowered as the ADCs.
But to avoid spoiling the fun before the list even begins, let’s jump right into it!
Vayne is one of the classic ADCs built upon the formula of hitting hard (hitting fast be damned). Of course, she will also get the speed as the game progresses and builds items, but her kit is solely based on her doing as much damage as possible.
Her Q – bonus damage. Her W – bonus true damage. Her Ultimate – bonus damage. Need I go on?
Our main focus is the W when it comes to fighting tanks. Vayne will deal true damage based on the target’s max HP with every third attack. There’s also a minimum of true damage that she’ll do to less healthy opponents, making her just as strong against all enemy types.
Against tanks, she only gets stronger as they get tankier. She’s the ultimate anti-thesis to tanks, and her game presence and viability increase alongside the tanks. Vayne becomes a damage-dealing goddess with the right items and will shred every HP bar she sees. Tanks are her favorite target, but everyone fears Vayne’s snowball, not only tanks.
As I’ve said at the start, she’s easy and simple. I recommend her, and you’ll certainly love her.
Also read: Best APCs in LoL
Kai’Sa is a hybrid hyper-carry and is among the most powerful ADCs currently. Though she is not that high up with her tier or win rate, it doesn’t negate that she is insanely strong. Most of her low stats stem from a slow early game and a high-skill cap.
When dealing with tanks, Kai’Sa has a lot of tools on her kit for massive DPS, but the main one against healthy opponents is certainly her passive. Kai’Sa can stack Plasma using her basic attacks and her W. Her allies can stack it up as well using their stuns. At 5 Plasma, it will rupture to deal massive burst damage.
If Kai’Sa bursts the Plasma with her W, it will deal a ton of bonus magic damage. Plasma damage is based on max HP, making it extra potent against healthy opponents. Her Q, and her kit in general, is super-fast and strong, which will help Kai’Sa shred even the tankiest enemy in split seconds.
One of her main items is the Kraken Slayer, which adds extra true damage to her attacks, making her that much stronger against tanks.
At any rate, as I’ve said, Kai’Sa has a high skill cap and is likely the most difficult pick on this list. She is my personal favorite ADC, and I’d suggest you give her a look, but it will take more than a few games to get the hang of her.
Yasuo, the samurai everyone loves to hate. I continuously repeat that he’s my most hated Champion, yet I cannot avoid praising him for the depth and strength he exerts. Yasuo is one of the best Champions that League has ever seen in the right hands. Sometime following his release, he was considered OP and broken. Today, I see him as a grand Champion for the truly gifted players.
I also often note that Yasuo will snowball no matter what. His kit, primarily his passive, allows him to be consistently strong and viable throughout the game. If he builds his mythic, he should be good to go for a while. Even a severe disadvantage can easily be caught up if you know what you’re doing with him.
Having a good Yasuo player paired with a solid team with friendly communication is a formula built for success. Yasuo players rarely fail on their own, except when they don’t know how to play him. It’s inevitable for Yasuo to reach a level of might that can see him one-shotting people with ease.
Though traditionally a Mid Laner, he’s become increasingly popular as an ADC. I can’t say I’ve had any issues with him, as I usually play his direct counters. However, there is a Yasuo player from time to time that wrecks me super hard no matter what I’m playing. That’s where his true scale and potential lie – the skill.
He scales in the game, and he indeed scales amazingly with the player’s overall skill level.
Also read: Best Elo Boosting Champions
Lucian is a Champion that can either be a beast or super useless, depending on who’s behind the keyboard. Lucian’s difficulty lies in the easiness of misusing his spells and abilities. Many Champions give you enough opportunity to miss, while Lucian is a very precise character.
If you want to poke the enemy safely, you’ll have to Q the minions and line it up perfectly without getting too close. Right off the bat, you get a spell that’s super hard to hit if you’re not in the late game and/or getting up into the enemy’s face altogether.
His passive will give you two extra shots after each ability cast, which alleviates missing a bit.
The W is a skill shot that does AOE damage (kind of) and is not too strong as it scales off of AP, and you’re an ADC. The E is a dash whose cooldown is reduced by the aforementioned passive, and his Ultimate rains bullets similarly to Miss Fortune.
All of these spells are insanely hard to use correctly. Miss Fortune shoots in a wide cone, while Lucian shoots directly in front of him and cannot change the direction. He can only use his movement to go around and shoot a moving target, but the same direction is locked.
This can make it brutally punishing if you get baited into Ulting and then miss it completely. His E, if you don’t master Lucian’s mechanics, is also easy to not utilize. A proper Lucian player will be throwing his E around, resetting the cooldown like a madman. I found his E hard to learn, so I stopped trying and chose to play Kai’sa instead.
All in all, he’s a Champion that has a seemingly easy-to-use kit but can be heavily unutilized without the proper knowledge. Learning Lucian is a beneficial and fun experience, so you should give him a try and see if you like him.
Kog’Maw has some of the most powerful basic attacks in the entire game. His ability to shred through a health bar is scarcely replicated in any other Champion’s kit. When it comes to cutting tanks down to size, you can already figure why he’s on this list.
But first, let’s start with a spell of his. Kog’Maw’s Q reduces the Armor and Magic Resist of the target it hits. Since Kog’Maw deals hybrid damage both with his spells and basic attacks, this increases his damage on all fronts.
If you think that wasn’t good enough – the resistance reduction is percentual, meaning that it will chunk tank defenses in the late game. As we know and have covered in the how Armor and Magic Resist work guides, percentual reduction sometimes is not as good as flat, but when tanks pile up hundreds of Armor and MR, I think it becomes miles better.
Now, then, to his W and his basic attacks. His W increases his range and gives Kog’Maw bonus magic damage per attack based on the target’s maximum HP. When Kog maxes this spell, he will get 7% max HP (+1% per 100 AP) bonus magic damage on each attack.
The more HP the enemy has – the more damage Kog will deal. Couple this with his Q, and it is game over for any chunky enemy you meet on the Rift.
Kog is not difficult to play, and he is a masterful Champion against healthy teams, making him a great pick in the current patch. If you want to try out the ADC role, or even if you’re intermediate, Kog is certainly a great Champ to play.
Aphelios is the most overloaded Champion League of Legends has ever had and, likely, will ever have.
He is quite literally the Invoker of League of Legends. Those of you familiar with DOTA 2 will know what I’m saying, but those who don’t, well, let’s just say that he’s overloaded as well. This nature of the Champion inherently makes him the most difficult Champion to learn and master in the entire game.
No other Champion comes even close to the levels of dedication Aphelios requires only to be learned, let alone mastered. I won’t talk about him too much in this list, as I believe he speaks for himself substantially. I rarely see him in-game, and he’s usually either banned or people simply avoid picking him due to how insane he is.
When closing off an entry on the list, I usually recommend the Champion I’m entering and shortly explain their fun factor. Aphelios is the only one that I don’t, and while he can be extremely fun, it takes way too long and too much effort to reach those levels that I don’t see it paying off in the long term.
Also read: High Mobility Assassins in LoL
If there ever was a Champion built to be a walking skill shot, it’s Ezreal. Everything about this Champion is skill shots, and if it wasn’t – let’s just say he’d be the most overpowered Champion ever to grace the fields of the Summoner’s Rift.
Ezreal is more of a Mage than a traditional ADC, and he will rely a lot more on his spells than his basic attacks. This is mostly since his Q procs on-hit effects. Combined with a low cooldown and almost non-existent Mana cost and you’ve got a glorified basic attack.
Due to the Mage nature of his gameplay, he has a lot of one-shot potentials, and it lies greatly within his W. The problem is – it’s also a skill shot. The only good part about this is that it passes through minions and will stick to Champions and structures only. Later in the game, after Ezreal picks up multiple items and some Ability Haste, this spell will have a low cooldown, making misses not hurt as much.
His E is the only straightforward spell in his entire kit – it’s a glorified Flash. And the Ultimate is a global spell that’s also, go figure, a skill shot. It is nigh identical to the Jinx rocket, Ashe arrow, etc. The difference is that it doesn’t stop after hitting an enemy, meaning that it can pass through multiple enemies in a row, dealing massive damage.
Ezreal is a Champion that scales off of AD and AP alike, making him also one of the most versatile Champions in the game. Learning how to play him will certainly take time, but when you become really good at him, you will be driving off the enemy players from the Lane and out of the game entirely.
As we can see, the League of Legends ADC role is filled to the brim with OP and broken Champions. All of them have a multitude of mechanics that make them so, with some being easier or more challenging to utilize. However, no matter how challenging these Champions might seem, they’re not nearly as hard as they should be when their might is considered.
I hope you’ve found this list informative and fun to read and I wish you all the best on the Summoner’s Rift!