Riot Games Unveils “Project Stryker”: A Game-Changing Esports Broadcast Hub in Ireland

Riot Games Unveils "Project Stryker": A Game-Changing Esports Broadcast Hub in Ireland

Are you tired of the same old approach to esports broadcasts? Captn Jack here, your trusted gaming journalist, with some groundbreaking news for the gaming world. Riot Games, known for hit titles like League of Legends and Valorant, has introduced “Project Stryker,” a state-of-the-art broadcasting facility in Dublin, Ireland, to revolutionize the esports industry. Let’s dive in!


  • Riot Games launches “Project Stryker,” a €15 million esports broadcasting hub in Dublin, Ireland.
  • The remote production model allows centralized control of global esports tournaments, such as League of Legends and Valorant.
  • Dublin was chosen for its strong global network connections and the presence of many technology companies.
  • Riot plans to expand “Project Stryker” with a Seattle location to handle North and South American events.
  • Captn Jack shares his personal experiences and insights on the topic.

From Abandoned Nightclub to High-Tech Broadcasting Hub

What was once a deserted nightclub in Swords, a suburb of Dublin, has been transformed into “Project Stryker” within six months. The €15 million project brings nearly the entire production process under one roof. As I stepped into the facility, I couldn’t help but notice the giant disco ball still hanging over the former dance floor, a testament to the building’s past life.

One Hub to Rule Them All: Remote Production Model

With “Project Stryker,” Riot Games can control the entire production process of their esports tournaments from a single location, regardless of where the players and audience are located. Alex Rybalko, the Engineer-in-Charge, shared with me that remote production is often negatively perceived. However, he emphasized that for the control room, there is no difference.

Cameras and network equipment are shipped from Ireland to event locations worldwide. Signals are transmitted via Riot’s own network, ensuring minimal latency. This approach simplifies workflows by allowing technicians to commute to work as usual instead of traveling across the globe.

Why Ireland? Dublin’s Tech Scene and Global Network Connections

Why Ireland, you ask? Riot Games’ General Manager, Allyson Gormley, explained that a consulting firm helped determine the ideal location based on criteria like infrastructure, economic conditions, and the availability of skilled workers. Dublin consistently ranked at the top for the European timezone. Additionally, the presence of many technology companies ensures strong global network connections, making Dublin the perfect choice.

Embracing the Future of Sports (Not Just Esports)

A slogan on the wall of the facility’s foyer reads, “The Future of Sport,” purposely omitting the “E” from esports. Rybalko explained that the innovation at “Project Stryker” goes beyond esports; it’s something the entire sports industry will look up to.

Despite initial hiccups with the remote production model during the Valorant League broadcast, Riot Games remains confident in the long-term benefits of “Project Stryker.” The company plans to further expand with a Seattle location to manage North and South American events, ultimately employing over 150 staff to simultaneously control multiple events.

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